User contributions
- 09:49, 16 July 2021 (diff | hist) . . (0) . . Documentation Talk:Development infrastructure (It seems the page is outdated and missleading.) (current)
- 09:48, 16 July 2021 (diff | hist) . . (0) . . Documentation Talk:Development infrastructure (It seems the page is outdated and missleading.)
- 09:47, 16 July 2021 (diff | hist) . . (+206) . . N Documentation Talk:Development infrastructure (It seems the page is outdated and missleading.)
- 10:54, 11 July 2021 (diff | hist) . . (+274) . . Documentation Talk:Saving models for Unreal Engine and how to import them there (Armature bone name correction) (current)
- 08:52, 26 January 2021 (diff | hist) . . (+1) . . Documentation Talk:Saving models for Unreal Engine and how to import them there (→Eye materials)
- 08:46, 26 January 2021 (diff | hist) . . (0) . . Documentation Talk:Saving models for Unreal Engine and how to import them there (→Teeth materials)
- 08:46, 26 January 2021 (diff | hist) . . (+61) . . Documentation Talk:Saving models for Unreal Engine and how to import them there (Teeth materials details for UE4.26 added.)
- 08:43, 26 January 2021 (diff | hist) . . (+56) . . N File:Ue4-26-teeth-material.jpg (Teeth material configuration in Unreal Engine 4.26. CC0) (current)
- 08:15, 26 January 2021 (diff | hist) . . (+81) . . N User:Fortuna (Created page with "My interessts are Unreal Engine and tools and workflows that help in development.") (current)
- 07:49, 26 January 2021 (diff | hist) . . (+168) . . N User talk:Fortuna (Created page with "You may talk here of try to contact be via discord [https://discord.gg/TvV5vtyYNu] --~~~~") (current)
- 07:47, 26 January 2021 (diff | hist) . . (+51) . . Documentation Talk:Saving models for Unreal Engine and how to import them there (Eye material details added.)
- 07:44, 26 January 2021 (diff | hist) . . (0) . . File:Ue4-26-eye-material.JPG (Fortuna uploaded a new version of File:Ue4-26-eye-material.JPG) (current)
- 07:43, 26 January 2021 (diff | hist) . . (+64) . . N File:Ue4-26-eye-material.JPG (Sample Configuration of eye material in Unreal Engine 4.26. CC0)
- 16:39, 25 January 2021 (diff | hist) . . (+146) . . Documentation:Saving models for Unreal Engine and how to import them there (Important missing step at UE4 Import tested with UE4.26 and Blender 2.90.1)
- 09:29, 19 January 2021 (diff | hist) . . (+61) . . m MakeHuman Workflows (→Moving Assets into Unreal Engine 4) (current)
- 09:18, 19 January 2021 (diff | hist) . . (+68) . . m MakeHuman Workflows (→Moving Assets into Unreal Engine 4)
- 09:16, 19 January 2021 (diff | hist) . . (+83) . . MakeHuman Workflows (Moving Assets into Unreal Engine 4 - Found the content - adding a link to it so the next user finds it faster.)
- 06:49, 19 January 2021 (diff | hist) . . (+199) . . Documentation Talk:Saving models for Unreal Engine and how to import them there (Example image)
- 06:40, 19 January 2021 (diff | hist) . . (+3) . . N File:Eyes maskedspecular vs translucent.jpg (CC0) (current)
- 06:27, 19 January 2021 (diff | hist) . . (+370) . . Documentation Talk:Saving models for Unreal Engine and how to import them there (Eye and teeth material suggestion)