Changes for normal render: hair must be move away from the coat in the back. Changes for touched-up render: all buttons and buckle got a shiny material, displacement is used for all clothes (not the sleeveless shirt, which has a normal map). Added fur stripes for coat and boots (particle system) and also hair for the character. Different material setup for eyes and another skin is used.
Frontish render:
Used assets:
Slot:
Head: Hair
Item:
Slot:
Torso: Entire torso
Item:
Slot:
Torso: Chest/breast
Item:
Slot:
Legs: Entire legs
Item:
Slot:
Legs: Lower legs