A casual shirt with the tail not quite reaching the hips, fully modeled seams and a camouflage pattern. Fitted on the female base human. (Works okay for males, too, albeit with a "shrunk in the wash" look.) The camo was created with procedural textures, multiplied down with a light AO map, and then baked to an image. The specular map emphasizes self-shadowing in the seams. The normal map simulates individual stitches to produce a fabric-like sheen. (The effect is more like satin than cotton, but close enough.) The chest area readily adapts to standard breast targets, though minor clipping can occur with extreme combinations. Known Issues - A bit of ugly deformation in the armpits. Can be hot-fixed in Blender with Subsurf and Corrective Smooth modifiers.
CC-BY - Creative Commons Attribution