female knee boots

Description: 

I created a pair of knee boots for female characters. The high heels section is simply created by deleting the whole feet + part of the leg using the delete-group. The boots could also be used with the ballet tights or the tight jeans. A normal map is added. You may change the material of the zipper to a metal shader in Blender.

status: 

OK

License: 

CC-BY - Creative Commons Attribution

Category: 

Shoes/Boots/Socks

Compatibility: 

1.1.x

MHCLO file: 

OBJ file: 

MHMAT file: 

Optional thumb file: 

Optional diffuse texture: 

Optional normals texture: 

Rating: 

5
Average: 5 (9 votes)

Optional illustration: 

Comments

depth problems ...

I changed the depth, because these boots should work with the tight jeans again. Now it is like this: tennis-shoes+socks or heel sandals < tight jeans < knee boots ...

Nice

The tight jeans is my prefer assets, now I have also boots with it !

How to make the feet stay inside the boots?

Hi! First of all, great asset! :) Ive tried for some time to make it work, but with my skill-leve I cant figure out how to export these boots to blender without the feet sticking out of the boots.

Can you elaborate on how to do this: "The high heels section is simply created by deleting the whole feet + part of the leg using the delete-group". Is this done in MH or in blender?

Alternatively, Ive followed this tutorial: https://www.youtube.com/watch?v=eF5bfMIBRmA

and downlaoded the "special_pose-test-set.zip" from http://bugtracker.makehumancommunity.org/issues/913

Inside the mhcl file, Ive also tried to add
"special_pose foot Heels_05cm.bvh"

(using the 5cm special pose) but with no luck. Please help me so I can export this fantastic asset to blender while the feet stays inside the boot (or alternatively are deleted inside the boot). Kind regards! :)