Elvaerwyn wrote:Can you perhaps be a little more specific please, Joan? Will it not load at all or is the problem in the functionality? I have loaded it and managed to port a couple of objects thusfar since 2.9 now.
OK. I'll tell you exactly what I do, as it makes a short trajectory. The plugins seem to be active alright and appear on the right-hand side of Blender's layout view as usual.
I go to makehuman tab
click settings
change presets from default to MakeClothes
click load (blue feedback underneath confirming OK)
click mesh
click import human (MakeHuman is already open; I have opened it but done nothing with it). The default human figure is loaded, including polyeyes
Now I go to Makeclothes2
I click the human figure and the "extract clothes" button displays brighter
I click "extract clothes" and a small window opens
In "extract", I pick "Helpers" and then click OK.
There is half a second lapse, Blender creates a "clothes" entry in the Outliner but nothing appears
If I click the "clothes" entry in the outliner, I can see one vertex group called "Helper Geometry." But otherwise, there is only the human figure, and there is nothing underneath it, as nothing appears if I "unview" the human (click H).
I have also tried to do the same with one variation, just adding a detail: clicking "Mark as Human" before hitting "extract clothes."
Later I have realized that eyes, hair and skirt and genitals work OK. Body does not work but "tights" generates a body (all covered except head and and hands). Helpers does not work.