http://makehuman.blogspot.com/2010/09/f ... -tool.html
Like Thomas mentions, rig retargetting is complicated. I've been looking for explanations how to do it myself. Everytime I google the topic I keep running into the Hecker (Spore) paper. I keep meaning to sit down and bull through it but I keep failing my saves vs. confusion and sleep

Here's what I've found today:
- Code: Select all
@inproceedings{sporeanim,
author = {Chris Hecker and Bernd Raabe and Ryan W. Enslow and
John DeWeese and Jordan Maynard and Kees van Prooijen},
title = {Real-time Motion Retargeting to Highly Varied User-Created Morphologies},
booktitle = {Proceedings of ACM SIGGRAPH '08},
note={\url{http://chrishecker.com/Real-time_Motion_Retargeting_to_Highly_Varied_User-Created_Morphologies}},
year = {2008} }
http://chrishecker.com/Real-time_Motion ... rphologies
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@InProceedings{Poirier:2009:GI,
author = "Martin Poirier and Eric Paquette",
title = "Rig Retargeting for 3D Animation",
booktitle = "Graphics Interface 2009 Conference Proceedings",
pages = "103-110",
year = "2009",
}
http://profs.etsmtl.ca/epaquette/Resear ... rier.2009/