Will Blender 2.5 support unlimited undo/redo?

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Will Blender 2.5 support unlimited undo/redo?

Postby sonerd » Sat Feb 13, 2010 6:40 pm

Given that they've rewritten it from scratch, I assume they chose a command-based class hierarchy in order to support unlimited undo/redo... didn't they? (if not, it will be one of the most silly code rewrites I've seen...)
sonerd
 
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