Blender question

If your topic doesn't fit anywhere else, put it here.

Moderator: joepal

Blender question

Postby blindsaypatten » Fri Apr 21, 2017 9:18 pm

Does anyone know how to change the resolution when saving UV maps as images in Blender? I found an image panel in the documentation that includes resolution, but didn't see how to get that panel to display.
blindsaypatten
 
Posts: 586
Joined: Tue Mar 14, 2017 11:16 pm

Re: Blender question

Postby punkduck » Fri Apr 21, 2017 9:28 pm

Hi

In UV Editing, Menu UVs, select "Export UV layout", the box with the features is displayed on the left side (format, size, fill opacity).
There you can change from 1024 x 1024 to e.g. 2048 x 2048. I've just done it 5 minutes ago for my next piece of cloth. ;)
User avatar
punkduck
 
Posts: 1260
Joined: Mon Oct 17, 2016 7:24 pm
Location: Nuremberg, Germany

Re: Blender question

Postby blindsaypatten » Sat Apr 22, 2017 1:23 am

Thank again! I have to start remembering that there is more on the import/export screens than the file chooser.
blindsaypatten
 
Posts: 586
Joined: Tue Mar 14, 2017 11:16 pm


Return to General discussions about makehuman

Who is online

Users browsing this forum: No registered users and 1 guest