by jujube » Tue Feb 07, 2017 5:48 pm
Hmm... I tested 1)applying base test.target + anti base.target at 100% in maketarget 2)applying anti base.target at 100% in makehuman, then exporting that. Both give me a result identical to the original maketarget mesh. So just 2), exported with rig, should work. No need for lots of steps or setting things to 50%... maybe it works differently in max?
It works the other way around, too: when I apply base test.target at 100% in maketarget, it's identical to the startup makehuman mesh.
(edit: I see that you're using the default/startup MH morph)