Dealing with Makehuman i came across one problem and i wanted to tell you guys about it.
Makehuman characters are exported fully rigged and thats so handy and quick, all the bones blend when you manipulate them


However while clothing my character with my own created clothes i often decide to eliminate bone weights/history so before doing that i export the weights of each bone into JPEG maps in order to re-import them when i finish clothing later on

My issue came when i re-imported those weight maps, the later end of all my bones were without any kind of weights.


Only with the end of my bones happends this, when i select the second-last it works fine.

I got confused so i wished that the breast of my characters had 2 bones in a MH rig... I want to ask if there will be more types of rigs for MakeHuman 1.1.0, in my nightly build version i see 4.
Excuse my english.
Thanks for reading.