natedawg72 wrote:Mike_ wrote:zifnap wrote:Hello
if you have the proxies you can find the textures in the skin folder.
The proxies and skins were removed at the same time.
Regards
zifnap
i tried the skins but they don't do anything the genitalia is just skin color skinned
What you said about going to the repo was my first thought, but it seems those don't contain the meshes since most assets are stored elsewhere. Correct me if I'm wrong, but it seems there isn't an archive/revision history of assets (as joepal said).
I think we are in the same boat now, as I did find the assets in a Mac nightly. I have the proxymesh with the genitalia and the skin texture that clearly has the genitalia, but when selecting those in makehuman the mesh gets textured with normal skin. I'm only a beginner when it comes to 3d modeling, but it seems as if whatever data is responsible for mapping the texture to the mesh is still the censored version despite having the proxymesh & skin texture.
Yes you understand joepal right there is no repository.
In the mhmat file there is a path defined to the texture. looks like this: diffuseTexture ../textures/old_lightskinned_female_diffuse.png
this points to the texture makehuman will export.
It's not hard to do it but i have problems to explain how to do it.
I would just copy the skin folders from the makehuman/data/skins/ folder to DOCUMENTS\makehuman\v1\data\skins and rename it.
Example:
DOCUMENTS\makehuman\v1\data\skins\middleage_african_female
to
DOCUMENTS\makehuman\v1\data\skins\middleage_african_female_genital
put the texture ( with the genitals ) into this folder and rename the file " middleage_african_female.mhma " to " middleage_african_female_genital.mhmat ". ( to have a better overview later )
change the line in the middleage_african_female_genital.mhmat :
diffuseTexture ../textures/middleage_darkskinned_female_diffuse.png
to
diffuseTexture middleage_darkskinned_female_diffuse.png
there are other ways to do it but I not so firm in Windows scripting. In Unix or Linux I could write you a small script to do it.
Regards
zifnap