Recently I have regained some inspiration to work on MH-related stuff
Expressions and poses can now be imported into Blender.
https://thomasmakehuman.wordpress.com/2015/08/29/expressions-and-poses/
The MHX and Rigify rigs have been adapted to the official MakeHuman rig. In particular, this means that you can pose your character with Rigify while using the official MH expressions for her face.
https://thomasmakehuman.wordpress.com/2015/08/31/control-rigs-for-the-official-makehuman-rig/
The latest development version of MHX2 is needed for this. It can be downloaded from https://bitbucket.org/ThomasMakeHuman/mhx2-makehuman-exchange/downloads.