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Hello everyone.
First of all, congratulation. Your software is amazing and i love every minute i spend on it.
I am not a native english speaker, so i will make grammar mistakes. Please forgive me for that.
To briefly introduce myself : i am a computer scientist (well, i prefer the french word "informaticien" cause i don't really feel "scientist"), with a master 2 degree. I am working on a game, and so far everything is ok.
Ok, let's talk about makehuman.
1/ Is there a way to create Vairon eyes (asymetric materials for eyes) ? i think the answer is "no", and i understand why (it's not something people want to use everyday). But, it could be a good idea to add this option, even if there is nothing urgent about it (people can export the model and do it in blender).
2/ I wanted to reproduce an actress (kwak ji min) but i realized that the has pretty strange ears. Look by yourself: http://www.listal.com/viewimage/4949723. There is no option to increase or decrease the earlobe attach point in makehuman, and once again it's pretty understandable (it's the first time i see an ears like that).
About bugs
1/ i found that when you change the slider "asian" (or caucasian or african) and then cancel, it does not cancel properly (sliders are messed up). I think i understand why (when you change one slider, 2 other change too, and the "action stack" doesn't take it into account, or can reverse it back properly).
2/ I also got 2 "crash to desktop", but i used it all the day long (for 2 day), so if i save frequently enough it's not a problem. And as i can't explain why i ctd (i don't know the reason why) this is not usefull for you.
3/ Also, in the "shortcut" section, i can't change the mouse button assignement. And the reason why i can't change it is fun: i only have 2 button on my mouse, and all of them are assigned by default. So, i can't use a "temp button" to switch assignements. I think that i can find a workaround if i go in the config file (it must be somewhere), but most of people will not be able to do that.
4/ Something that is not really a bug but that is annoying : when you assign a texture to a shader, there is no button "remove the texture" to cancel it. I mean that you can assign an other texture, but you can't go back to the initial step where there was no texture.
About what i did so far, i kind of start to stop try to make kwak ji min and to focus on making a nice girl.
So:
I used stock hair, and i know that there is collision problems with shoulder (and it gets worse with clothes) but it'll be enough for me. I'll fix that later if i know how to do it and if i find the time to do it.
also, my game is a fps (and maybe tps if i find animations), so i can afford a high poly model for the player: most of time the model will be just off camera (in a tpf you don't see your face) and the fov culling should cull it.
And anyway, i enjoy makehuman for itself, it's a ton a fun.