The next release

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The next release

Postby AlexAPP » Thu Apr 17, 2014 10:32 am

Hello, with the release of the new version was cut almost all of the functionality with animations person how long to wait with implementation rig face? DROP time - this is not the answer, I would like to know the approximate date? Thank you...
AlexAPP
 
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Re: The next release

Postby Manuel » Thu Apr 17, 2014 10:42 am

You can follow the development in realtime with the progressbars here:

http://bugtracker.makehuman.org/project ... an/roadmap

Note that the new release system is not longer based on time.
It's based on features (date is just a raw indication). When the features are completed, the new release is automatically ready.
So it depends heavily by the resources we have: more developers --> quick releases, few developers --> slow releases.

We are thinking about some ways to have a stable core of programmers and get the funding we need.

The new rigging should be ready for MH 1.1
Manuel
 

Re: The next release

Postby AlexAPP » Thu Apr 17, 2014 10:58 am

Manuel wrote:You can follow the development in realtime with the progressbars here: http://bugtracker.makehuman.org/project ... an/roadmap Note that the new release system is not longer based on time. It's based on features (date is just a raw indication). When the features are completed, the new release is automatically ready. So it depends heavily by the resources we have: more developers --> quick releases, few developers --> slow releases. We are thinking about some ways to have a stable core of programmers and get the funding we need. The new rigging should be ready for MH 1.1
Thank you for the quick reply! I have plans to implement your program, maybe I will make you happy after a while additional material ;)
AlexAPP
 
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Re: The next release

Postby brkurt » Thu Apr 17, 2014 6:56 pm

[quote="AlexAPP"Thank you for the quick reply! I have plans to implement your program, maybe I will make you happy after a while additional material ;)[/quote]

the new rig will be a game-changer; i'm sure of that.

what kind of additional material do you have in mind? I'm thinking that a group of us should come up with a clothing library. we'll need to work as a team to ensure that we do not violate copyright.
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Re: The next release

Postby AlexAPP » Sun May 04, 2014 4:50 pm

brkurt wrote:[quote="AlexAPP"Thank you for the quick reply! I have plans to implement your program, maybe I will make you happy after a while additional material ;)


the new rig will be a game-changer; i'm sure of that.

what kind of additional material do you have in mind? I'm thinking that a group of us should come up with a clothing library. we'll need to work as a team to ensure that we do not violate copyright.[/quote]

at the moment I'm working on the skeleton, the skeleton of a bid in the program is not quite good, so I edit it, I do module future, now I have some developments, I can show you
AlexAPP
 
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Re: The next release

Postby Manuel » Sun May 04, 2014 10:02 pm

AlexAPP wrote:
at the moment I'm working on the skeleton, the skeleton of a bid in the program is not quite good


Do you have notice of this?
http://www.makehuman.org/blog/new_makeh ... gress.html
Manuel
 

Re: The next release

Postby AlexAPP » Sun May 04, 2014 10:33 pm

Manuel wrote:
AlexAPP wrote:
at the moment I'm working on the skeleton, the skeleton of a bid in the program is not quite good


Do you have notice of this?
http://www.makehuman.org/blog/new_makeh ... gress.html


Yes Manuel I've seen, but I can offer here is

https://www.wevideo.com/hub/#media/ci/187527567

easy character skeletone for Unity3d (me as a developer is very interested in your program)

Twist bone skinnable realistic rig, I hope that the new version will be removed with fine nuances places bending (hand, knee) I'm working on clavicle twist, it will make the turn into the shoulder is very realistic, just stick to optimize skeletal take most necessary at a minimum, you need to solve the problem of folded legs and back :? ;)

Implements the stable I will send you the source code, so that people can safely export the model of your program in the Unity3d game engine 1 click, I do full compatibility with meсanim animation systems, which makes the program more asu demand ;)
AlexAPP
 
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Re: The next release

Postby AlexAPP » Sun May 04, 2014 11:09 pm

Manuel wrote:
AlexAPP wrote:
at the moment I'm working on the skeleton, the skeleton of a bid in the program is not quite good


Do you have notice of this?
http://www.makehuman.org/blog/new_makeh ... gress.html


Yes Manuel I've seen, but I can offer here is easy twist's , for normal rig

https://www.wevideo.com/hub/#media/ci/187527567
AlexAPP
 
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