Hello people of Blender,
I have a problem concerning my imported .MHX-file in Blender. Although some parts do seem to be rigged automatically, most of the bones seem unconnected to the model. I tried to describe my steps after creating the model in MakeHuman. Maybe I am doing something wrong.
Print Screen 1: Imported MakeHuman file (.mhx) with the following boxes ticked in at the Blender User Preferences as suggested:
Rigging: Rigify
Import-Export: Import: Make Human (.mhx)
Print Screen 2: When I enter Pose mode, the wireframe/skeleton moves fine, but the model doesn't follow most of the skeleton. Only some parts seem to work. Facial expressions do work.
Print Screen 3: As you can see, SOME parts do work. Somehow parts like the head, arms, fingers and legs don't work.
So, my question is if any of you guys see the problem. Is this a common problem or am I just making noobish mistakes? Tips/advice would be appreciated very much.
Greetings,
Daniel from the Netherlands