I need help - first post

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I need help - first post

Postby adrianbaltar » Fri Aug 09, 2013 11:24 pm

[color=#FFBF40][color=#FFBF40]Queridos amigos
de MakeHuman:
Me gustaria saber como conseguir un acabado como el que se ve en el home de MH. Es una piel? o es un trabajo de photoshop. En fin, tener una pista de como conseguirlo, que programas usar. Tambien como soy nuevo si el tema no va aqui algun admin lo mueva al lugar correspondiente. Desde ya muchas gracias y estoy encantado con MH. Sigan adelante!!!
Atentamente. Adrian borraro


Dear friends
of MakeHuman:
I would like to know how to get a finish like the one seen in the home of MH. It is a skin? or is a photoshop job. Anyway, have a clue how to get it, what programs to use. Also as I'm new if the issue here is not some admin move it to the appropriate place. From already thank you very much and am happy with MH. Go ahead!
Sincerely. Adrian borraro

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adrianbaltar
 
Posts: 5
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Location: Argentina

Re: I need help - first post

Postby Manuel » Sat Aug 10, 2013 10:38 am

1) Create 6 different characters in MakeHuman
2) Import them in Blender[*]
3) Pose them (in that case I've not used a rigging, just a quick manual rotation)
4) Apply an interesting material (I've used a bit of sss)
5) Render in Blender.


[*] If you want rigged mesh, you have to export from MH in mhx format.
Manuel
 

Re: I need help - first post

Postby adrianbaltar » Sat Aug 10, 2013 10:00 pm

thank you very much for your answer and I am researching on google sss. regards
adrianbaltar
 
Posts: 5
Joined: Fri Aug 09, 2013 11:04 pm
Location: Argentina

Re: I need help - first post

Postby Manuel » Sun Aug 11, 2013 10:15 pm

adrianbaltar wrote:thank you very much for your answer and I am researching on google sss. regards

sss = subsurface scattering.
Manuel
 

Re: I need help - first post

Postby adrianbaltar » Fri Aug 23, 2013 2:03 am

Manuel wrote:1) Create 6 different characters in MakeHuman
2) Import them in Blender[*]
3) Pose them (in that case I've not used a rigging, just a quick manual rotation)
4) Apply an interesting material (I've used a bit of sss)
5) Render in Blender.


[*] If you want rigged mesh, you have to export from MH in mhx format.


Assuming you never use the blender, now I feel very good, I could not even get to create something.
I have no problems with steps 1,2,3 and 5.
But I can not find even close values ​​of step 4 in the SSS. Maybe it's because I'm doing something wrong?. Well if you could guide me a bit more in this step, I appreciate. Something like a sort of tutorial in step 4 could be? From already thank you very much for your attention.
adrianbaltar
 
Posts: 5
Joined: Fri Aug 09, 2013 11:04 pm
Location: Argentina


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