
I only have til the end of this month to finish it. So my 3D studies have been put on hold for a while. But I have been doing alot of human body/torso sculpting and animal sculpting in Blender 2.63a. The sculpting system in Blender has improved tremendously, to a point that some guys on the Zbrush forums, have said it can even compete with Zbrush. Wow!

But Blenders sculpting system still has some bugs in it.
I sent an email to you, about 4 days ago, but I don't think it got through. Since internet here at home has been giving a bit of trouble.
I'm still interested in the Makehuman team thing. But I can't do any 3D stuff now til I finish this animated short. I don't mind contributing skin templates and other stuff later on.
Well, bye for now.
