http://makehuman.blogspot.com/2009/11/c ... ction.html
and in particular:
Now if I could figure out... how to exactly solve the problem with the hair ends (see the figure) after I make the collision detection!
I understand that MH has abandoned particle hair but would be interested in looking at any code that might have been developed to deal with this problem.
The hair collision patch for Blender has a similar problem and any clues or suggestions would be greatly appreciated.