Face Rig/Blendshapes

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Face Rig/Blendshapes

Postby Cosmack » Sat Apr 08, 2017 10:54 pm

Hey everyone.

Does MakeHuman have rigging or blenshapes for faces yet? I haven't used it since last year and am pretty sure it didn't back then.

Thanks :mrgreen:
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Re: Face Rig/Blendshapes

Postby wolgade » Sun Apr 09, 2017 12:07 am

It has a default rig and the option to choose other rigs. It doesn't have blendshapes but a facial rig. BTW: A year ago all these features already existed.
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Re: Face Rig/Blendshapes

Postby Cosmack » Sun Apr 09, 2017 12:44 am

Thanks for getting back to me.

Once I booted up Blender again I remembered it did have it, guess I forgot or was thinking of Character Lab.

Now I'm having an issue where the Facial Shapes sliders (in MHX2 Runtime tab) aren't changing the character mesh. I'm just going to try with a fresh import tomorrow and see if I just messed up the import or export settings.
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