Hello!
I am using MakeHuman for my projects and I really like it!
The only thing I find quite annoying is the fact that I always have to select every single vertice of the jaw and the eyes to remove it, after I imported the obj into blender.
Is there a way to avoid that the jaw/eyes are being exported?
Thanks in advance!
Marlon
Edit: I got the MHX version loaded in Blender 2.49, but unfortunately I can't select the teeth.
There is no vertex group for the teeth area? When I select all vertices for the jaw area, areas of the head gets also selected.
Any ideas?