by Nick_Angel » Mon Mar 27, 2017 2:20 pm
Today I tried something like this with the "high res suit". In ver 1.1.1, it is titled "male_elegantsuit01" (@Joe, Brian set the laptop up with newest version on another drive partition, just because I asked.) Now when I made a copy of the entire folder makehuman/data/clothes/male_elegantsuit01/ and renamed it makehuman/data/clothes/male_elegantsuit02 then I changed the line #30, of the mhmat from; diffuseColor 1.0 1.0 1.0 to diffuseColor 0.0 0.3 1.0 to make the suit blue. It failed to work, I directly opened the PNG in Gimp and changed it with a blue filter and that worked.
This information is just to better understand and acknowledge the workings of the program, and has no bearing on the company project. They have all the mesh skins running through yet another process, go figure. Would all that I did above, really be needed, or could I just duplicate the PNG or the mhmat file alone under the materials for "Blue Suit"? As to my grasp of how the materials file is handling the PNG, it is setting the filter over a neutral grey image. But this doesn't seem to be the case for the black suit.