Textures missing on exported models

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Textures missing on exported models

Postby onionman » Fri Nov 21, 2014 6:13 pm

Hello!,

I've noticed that any model that I export from MakeHuman gets loaded into other programs with no textures. I was wondering if any other users knew of this problem, and if there was a workaround? Other than exporting to OBJ, and applying all the textures on a model manually.

-Brandon
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Re: Textures missing on exported models

Postby Manuel » Fri Nov 21, 2014 11:04 pm

What version of makehuman are you using?
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Re: Textures missing on exported models

Postby onionman » Mon Nov 24, 2014 5:13 pm

I believe the latest, 1.2
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Re: Textures missing on exported models

Postby Manuel » Mon Nov 24, 2014 5:38 pm

onionman wrote:I believe the latest, 1.2


Can you describe what format you export and the software where you import it?
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Re: Textures missing on exported models

Postby onionman » Tue Nov 25, 2014 5:57 pm

I tested this with all of the 3D formats, and loading into Unity. The only one that loads with textures is the OBJ format.

However, it's really not that big of a deal to reapply the textures manually, just a bit of an inconvenience. I was mostly wondering if this was a known problem or not.
-B
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Re: Textures missing on exported models

Postby duststorm » Tue Nov 25, 2014 10:41 pm

I seem to recall that loading textures in unity manually is the usual thing to do, that it does not do a very good job at automatically picking up the right textures.
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