Using Blender 2.8.3.
Import a human from MakeHuman
Mark as Human in MakeClothes
Use Sculpt mode in Blender and make a change with the Elastic Deform tool
Create/Save Target
Put target in ~/Documents/MakeHuman/v1py3/data/custom
Refresh targets folder in Makehuman, new target has no effect.
I got this to work once, but now I can't for the life of me figure out how I did it.
I should mention this output produced by Blender. The Errors shown appear during sculpting, but not sure if they are the cause of the problem or what.
- Code: Select all
Info: Selected object marked as human, mesh type is hm08
ERROR (bke.modifier): /Users/blender/git/blender-v283/blender.git/source/blender/blenkernel/intern/modifier.c:409 modifier_setError: Sculpt: Hide, Mask and optimized display disabled
ERROR (bke.modifier): /Users/blender/git/blender-v283/blender.git/source/blender/blenkernel/intern/modifier.c:409 modifier_setError: Sculpt: Hide, Mask and optimized display disabled
... hundreds more of same error
Thank you for any and all clues!
-j_jones