High quality exports from MH into Unity.

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High quality exports from MH into Unity.

Postby Skerk » Wed May 10, 2017 2:12 am

I'm trying to import people that I have made in MakeHuman 1.1.1 into unity. When the model is made in MH, it looks great. But when I export as FBX and import into Unity the textures seem to lose resolution, all transparency is lost, the eyes lose texture, and the eyelashes become a very unrealistic looking single solid mesh. What rookie mistake am I making?
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Re: High quality exports from MH into Unity.

Postby RobBaer » Wed May 10, 2017 3:22 am

Unity does not look at the alpha channel for transparency by default. You need to change your shaders after importing so they see the alpha channel. http://www.makehumancommunity.org/wiki/ ... them_there
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Re: High quality exports from MH into Unity.

Postby Skerk » Wed May 10, 2017 3:30 am

This fixed it! Thanks so much.
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