by Skerk » Wed May 10, 2017 2:12 am
I'm trying to import people that I have made in MakeHuman 1.1.1 into unity. When the model is made in MH, it looks great. But when I export as FBX and import into Unity the textures seem to lose resolution, all transparency is lost, the eyes lose texture, and the eyelashes become a very unrealistic looking single solid mesh. What rookie mistake am I making?