by TheRarestBread » Mon Feb 16, 2015 7:04 pm
I'm not sure if the title is misleading, or if this would be the right board, but apologies if so. As a fan of League of Legends, and aspiring animator, I want to make cinematic videos with League of Legends characters. I've ported the in game models, but as it's a video game the polygon count isn't exactly high enough for the trailers Riot Games has made. So I went to MakeHuman for modeling help, everything goes pretty well, until I get to the faces. When I attempt to do that very important part, it turns into the most horrifying thing I've ever seen in my life. I believe it may be the fact that MakeHuman does very realistic human bodies and League of Legends has a fairly cartoony art style in game, but I'm not experienced enough to know that for a fact. One of the problems I identified was that there isn't a jaw line modifier, at least I haven't seen one, I can't narrow the jaw line to the point that I want it. Any help that is, helpful, would be appreciated, I really don't want to have to model it by hand.