Firstly, and I'm sorry if I missed something obvious, I cannot find a succinct explanation as to what to do with the "Python Build" version of MakeHuman. The old one worked fine even though I had the normal MH and Python, but I figured the uncompiled version better suits my needs. Any explanation as to how to actually run this thing?
Secondly, and I know this is probably a dead end to begin with, I was wondering if anyone had any sort of general idea about using a lower resolution model based on the current one and making it compatible with the current targets, possibly calculating them by running the reduction on a model with the target applied. Is there someone who's working on something like this? I know polygon reduction is supposed to happen later in the pipeline, but with the applications I have in mind, it's a no-can-do. Space is at a premium, and I plan to integrate morph targets directly into the system.