I'm completely new to makehuman (though it has saved me from bashing my head through the wall--thanks mudbox). I created a character and was set to export to 3ds max, but when I pulled the character in she had no textures. I tried manually applying textures I found in C:\Program Files (x86)\MakeHuman\data\ but those, too, were gray! Even the "black" hair showed up mostly-gray on the model in 3ds max.
MakeHuman Export: FBX
Skeleton: Yes
Even "Export UV Map" created a nice, gray and black set of textures, not what I saw in makehuman.
What step am I missing here?