Hi! New guy using Makehuman.

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Hi! New guy using Makehuman.

Postby jaxonlo » Thu Mar 17, 2011 4:24 am

Hi, :D I honestly hate creating a new account to ask a question that's already been answered but I haven't been able to find these answers using the search bar. I'm using MakeHuman with Marvelous Designer I'm trying to export DAE files. But they are always clothed is there a way to stop MakeHuman from clothing the model after exporting? I've tried to import the file into blender and delete the clothing but for some reason there are scaling issues with MD that make the figure too tiny to use once it's exported from blender. I was also curious is there a way to save the skin shader version of the makehuman model as a JPEG texture sheet so I can mess around with the complexion, add a few scars and other imperfections before I load it?
- Jax
jaxonlo
 
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Re: Hi! New guy using Makehuman.

Postby mflerackers » Thu Mar 17, 2011 4:48 am

Open the proxy.cfg file and change

@ Obj True
@ Dae True
@ Mhx True
@ Clothes 4
./data/templates/sweater.mhclo
./data/templates/jeans.mhclo

to

@ Obj True
@ Dae False
@ Mhx True
@ Clothes 4
./data/templates/sweater.mhclo
./data/templates/jeans.mhclo
MakeHuman project Developer
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Location: Kyoto

Re: Hi! New guy using Makehuman.

Postby jaxonlo » Thu Mar 24, 2011 10:54 pm

Awesome thank you so much for the clothes removal direction it's an enormous help! Can I ask if you know if Is there any way to render a texture map of the skin shader setting?
jaxonlo
 
Posts: 6
Joined: Tue Mar 15, 2011 11:34 pm

Re: Hi! New guy using Makehuman.

Postby jaxonlo » Thu Apr 07, 2011 10:13 pm

Sorry to be such a pest I'd really just like to know if there is a way to render out the skin shader texture doing it by print screen makes it fuzzy in close ups. It's just an awesome shader I'd like to use it on my model in blender.
jaxonlo
 
Posts: 6
Joined: Tue Mar 15, 2011 11:34 pm

Re: Hi! New guy using Makehuman.

Postby mflerackers » Fri Apr 08, 2011 12:49 am

You can find the shader in makehuman\data\shaders\glsl maybe you can use it in blender, or mimic it.
MakeHuman project Developer
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Posts: 636
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Location: Kyoto

Re: Hi! New guy using Makehuman.

Postby jaxonlo » Fri Apr 22, 2011 12:15 am

Thank you, I've tried to mimic it the lingo is all geek to me. but I'm just not able to get it done. I just have to learn to make skin the hard way and be more grateful for the model. Thanks again for the help though!
jaxonlo
 
Posts: 6
Joined: Tue Mar 15, 2011 11:34 pm


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