How do I actually turn it into a proxy mesh usable by Makehuman?
I tried the makeclothes that comes bundled with MOPFB, but when I try to add it to the library I get the error
The selected object is not valid as clothes. Perform clothes check?
When I do the clothes check, it says "Has any vgroups: FALSE" and "All verts have min one vgroup: FALSE".
The mesh is set as ProxyMesh as its current type.
Does anyone have any idea what I need to do?
I checked the documentation but it only covers clothes, not proxy meshes. I know it says it's the same process, but I'm stuck and have no idea what steps I am missing.