Body mesh get off when follow path

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Body mesh get off when follow path

Postby bgash22 » Wed Jul 19, 2017 8:18 am

Dears,

When I assign a character to follow path the body mesh split off and comeback the center point, any idea?!!
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bgash22
 
Posts: 2
Joined: Wed Jul 19, 2017 8:13 am

Re: Body mesh get off when follow path

Postby bgash22 » Wed Jul 19, 2017 8:41 am

the issue was resolved by hit Ctrl+A the apply location+scale+rotation

new issue the when character moving along path it's shrinks up and down, is this related to origin point or that I delete x,y,z root coordinates from bvh file?
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bgash22
 
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Joined: Wed Jul 19, 2017 8:13 am


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