Game Hair Mesh

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Game Hair Mesh

Postby Valvados » Thu Apr 10, 2014 7:49 am

So I try to duplicate the polygons of my makehumans head, since they're nice 4sided polygons. When I do that, it's rigged and parented. I press P to try and disconnect it but that doesn't work.

I basically am trying to make some Sandra Buloock in Gravity boy hair for a girl to wear under a helmet.

Pretty simple boring hair but I can't get the polygons turned into something other than a part of the character's mesh.

Anyone done this with makehuman or know how?

Thanks, been trying different hair methods in blender most of the day today.



Update; Still looking for a good hair solution, for now I trimmed down the makehuman hair to be shorter in edit mode. Might change the texture on it.
Valvados
 
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