Body Measurements

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Body Measurements

Postby jesdhuil » Thu Jan 30, 2014 4:39 pm

There is some form of doing figures using custom action ?

I'm a costume designer and for me it is important to work on actual measurements of the people.
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Re: Body Measurements

Postby duststorm » Thu Jan 30, 2014 5:01 pm

There is a tab called Modelling > Measure that allows you to numerically change many parameters.
We plan to add more measurements in the future, but this is what you can do for now.

It's intended to be used as refinement step. So you first set the Macro sliders (Main tab) to roughly the age/gender/muscle/weight/height you need, and then you can refine using the measure tab.
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Re: Body Measurements

Postby slspencer » Fri Feb 07, 2014 11:19 pm

Can this be dome by command line.
The intention is to open MakeHuman and immediately show the desired customization applied to the default character.
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Re: Body Measurements

Postby duststorm » Sat Feb 08, 2014 1:14 am

This is all possible of course, but not supported by the makehuman devs.
You are free to add such extensions to control MH with an alternative GUI or application, as long as everything you create is released under a GPL compatible license.

Unless you intend the simple scenario where you open MH with a different default character. This is already possible by loading a pre-created .mhm file using the command line. Check the commandline help (makehuman.py --help). The MHM file format is not documented at this time, but it's a very simple pure ASCII format so should be easy to understand. You can save a human made in MH to check what it should look like.
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Re: Body Measurements

Postby slspencer » Tue Feb 25, 2014 2:43 am

I'm using MakeHuman 1.0 Alpha 8 RC on Ubuntu Saucy 64bit.
Running 'makehuman --help' or 'makehuman.py -help' in a command window runs makehuman and doesn't display help info.
Clicking on Help tab opens the online help correctly, but the Command Line page ( http://www.makehuman.org/doc/node/comma ... usage.html)
doesn't list the option to open makehuman with an .mhm file, as suggeted in a previous post.

Is it possible to open makehuman with an .mhm file using the command line as suggested?
or are command line file parameters limited to .obj and .target as per the online help page?
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Re: Body Measurements

Postby duststorm » Tue Feb 25, 2014 3:46 pm

With the python version, it's possible.
I have not tested how the windows build responds to this, but I know that pyinstaller leaves out terminal output for GUI applications.

EDIT: just tested it on WinXP with the latest RC2 build.
Using this as target rule in a shortcut to my mh executable works (you see nothing, but mh doesnt start either, the terminal output is hidden but this is unavoidable with pyinstaller created GUI applications)
Code: Select all
"C:\Documents and Settings\Duststorm\Desktop\MakeHuman\makehuman.exe" --help


So that means that it does work, but you cannot directly read the output. You could read it from the python_out.txt file if you want though.
For reference, here is what help would show you:
Code: Select all
Detected HG revision: r103 (298d59a0c920)
usage: makehuman.py [-h] [-v] [--noshaders] [--nomultisampling]
                    [--debugopengl] [--fullloggingopengl] [--debugnumpy] [-t]
                    [mhmFile]

positional arguments:
  mhmFile              .mhm file to load (optional)

optional arguments:
  -h, --help           show this help message and exit
  -v, --version        show program's version number and exit
  --noshaders          disable shaders
  --nomultisampling    disable multisampling (used for anti-aliasing and
                       alpha-to-coverage transparency rendering)
  --debugopengl        enable OpenGL error checking and logging (slow)
  --fullloggingopengl  log all OpenGL calls (very slow)
  --debugnumpy         enable numpy runtime error messages
  -t, --runtests       run test suite (for developers)


All these features will work, also on windows, including loading an mhm file.

*note: runtests is not available on release builds.
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Re: Body Measurements

Postby slspencer » Tue Mar 04, 2014 9:14 pm

I've been trying for 2 weeks, and have not been able to open an .mhm file from the command line.
At this point the block is that I don't know how to either locate makehuman.py from the version installed on my Ubuntu 13.10 laptop,
nor have I found instructions or download links for the python version of Makehuman

At this point I'm feeling rather stupid and thick. How do I install the python version? And does this python version use 2.7 or 3.0+ ?

Thanks guys, I feel I am soooo close....just need a bit more info about this. :D

- slspencer

duststorm wrote:With the python version, it's possible.
I have not tested how the windows build responds to this, but I know that pyinstaller leaves out terminal output for GUI applications.

EDIT: just tested it on WinXP with the latest RC2 build.
Using this as target rule in a shortcut to my mh executable works (you see nothing, but mh doesnt start either, the terminal output is hidden but this is unavoidable with pyinstaller created GUI applications)
Code: Select all
"C:\Documents and Settings\Duststorm\Desktop\MakeHuman\makehuman.exe" --help


So that means that it does work, but you cannot directly read the output. You could read it from the python_out.txt file if you want though.
For reference, here is what help would show you:
Code: Select all
Detected HG revision: r103 (298d59a0c920)
usage: makehuman.py [-h] [-v] [--noshaders] [--nomultisampling]
                    [--debugopengl] [--fullloggingopengl] [--debugnumpy] [-t]
                    [mhmFile]

positional arguments:
  mhmFile              .mhm file to load (optional)

optional arguments:
  -h, --help           show this help message and exit
  -v, --version        show program's version number and exit
  --noshaders          disable shaders
  --nomultisampling    disable multisampling (used for anti-aliasing and
                       alpha-to-coverage transparency rendering)
  --debugopengl        enable OpenGL error checking and logging (slow)
  --fullloggingopengl  log all OpenGL calls (very slow)
  --debugnumpy         enable numpy runtime error messages
  -t, --runtests       run test suite (for developers)


All these features will work, also on windows, including loading an mhm file.

*note: runtests is not available on release builds.
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