Hello,
I would like to know if it was possible to create targets to control clothes shape, or if targets could only control body parts. For example, if I create a dress, can I create a target to control the length of this dress, in order to not have to create several defferent dresses, if I just want to change its length? Same question about hair: is it possible to create a target to control the length of hair?
Most generally, I would like to find (or create it if it doesn't exist) a way to simplify the creation of clothes and hair. Indeed, I think to use blender to create assets can be quite difficult for people who aren't already familiarized with blender... When you are a biginner who wants to create a character and who doesn't find clothes or hair you want among existing assets, I think you would be glad to have a simple way to create it directly in makehuman, without to have to learn another software like blender...
So, I would like to create targets to control clothes shape (like length, width, etc...) directly in makehuman. The principle would be to start from basemeshes, like the human model we have when we start makehuman, and to use different targets to create the clothes or hair we want. Perhaps it wouldn't be as precise and varied as assets created in blender, but at least for simple shapes, I think it would be very useful.
Could you tell me if you think to create such targets would be possible, please? I prefere to know what you think about it before to try...
Or maybe such targets already exist? In this case, I didn't find them...
Thank you in advance for your answer!