I have redone all my skin materials after wolgade did this great tutorial "Create a modular (almost) procedural female skin for cycles"
viewtopic.php?f=14&t=14174
As jujube wanted to see my skin nodes setup I decided to prepare an blend file including my new skin material as it would be easier than doing screenshots. This material is in my opinion much better and easier to understand than my previous.
I took Blender Gurus's PBR nodes and did some adjustments, then added wolgade's SSS and skin detail procedural node setup to give the final touch.
The character "Aksel" used in this example is here http://www.makehumancommunity.org/model ... aksel.html
The skin textures needed to this blend file is here http://www.makehumancommunity.org/skin/aksel_skin.html
In addition to those three texture I have in the blend file included a texture I call WET to mask areas that shall have extra glossiness like around the eyes and on the lips.
Here is some render of the result.
The blend file: