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texture {
uv_mapping
pigment {
uv_mapping
image_map {
png
"texture.png"
map_type 0
}
}
normal {
dents
1
scale 0.00015
bump_size 1.5
}
finish {
phong 0.1
reflection {
rgb <0, 0, 0>
}
}
}
Have fun!
Haakon
Moderator: joepal
texture {
uv_mapping
pigment {
uv_mapping
image_map {
png
"texture.png"
map_type 0
}
}
normal {
dents
1
scale 0.00015
bump_size 1.5
}
finish {
phong 0.1
reflection {
rgb <0, 0, 0>
}
}
}
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