MakeHuman and Povray's Subsurface Scattering - male skin

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MakeHuman and Povray's Subsurface Scattering - male skin

Postby HaakonME » Mon Jan 31, 2011 6:40 pm

Greg M. Johnson asked for suggestions for male skin textures for POV-Ray export. Here is one I've used that is OK.

Code: Select all
texture {
      uv_mapping
     
      pigment {
         uv_mapping
         
         image_map {
            png
            "texture.png"
            map_type 0
         }
      }
     
      normal {
         dents
         1
         scale 0.00015
         bump_size 1.5
      }
     
      finish {
         phong 0.1
         
         reflection {
            rgb <0, 0, 0>
         }
      }
   }


Have fun!
Haakon
HaakonME
 
Posts: 22
Joined: Tue Feb 17, 2009 9:39 pm

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