MPFB2 and skin assets

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MPFB2 and skin assets

Postby samsc30 » Mon Aug 26, 2024 11:18 am

Hello,

Im a new user to Blender and MPFB2 with the recommended 'makehuman_system_assets_cc0.zip'.
Im using the newest Blender 4.2.1 and Im using the latest MPFB2 as just recently released on the website.
Im encountering issues though. When I create a human from scratch and I try to give it a skin color, I get a line of code in the terminal that says 'Skin was loaded' but it doesn't apply to my human?

Ive attached a png to clarify my settings and versions to make sure I don't overlook anything..

Can someone please help me?
Attachments
errorcode.png
samsc30
 
Posts: 1
Joined: Mon Aug 26, 2024 11:07 am

Re: MPFB2 and skin assets

Postby joepal » Mon Aug 26, 2024 2:10 pm

It seems that the error complains that a proxy is missing, specifically female_generic.proxy. Is this on a completely new character right after you created it? Or did you do something else before clicking on the skin?

Can you post a screenshot that includes the viewport, the outliner and the panel with the skins?
Joel Palmius (LinkedIn)
MakeHuman Infrastructure Manager
http://www.palmius.com/joel
joepal
 
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Joined: Wed Jun 04, 2008 11:20 am

Re: MPFB2 and skin assets

Postby joepal » Mon Aug 26, 2024 2:15 pm

Ie a screenshot looking like this, preferably with "human" expanded in the outliner and rendering engine showing in the settings.

overview.png
Joel Palmius (LinkedIn)
MakeHuman Infrastructure Manager
http://www.palmius.com/joel
joepal
 
Posts: 4622
Joined: Wed Jun 04, 2008 11:20 am


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