Having issues with editing imported MakeHuman model

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Having issues with editing imported MakeHuman model

Postby etvansego » Sun Jan 28, 2024 11:25 am

Hi, I'm hoping someone can point me in the right direction on this, I've got my MakeHuman model into Blender with the rigging so I can fine tune details with modelling. The problem is I can't get it into proper edit mode, there are no face, vertice or edge mode options. I can get it to wireframe with Z but can't do anything with the topography at all, all Blender seems to want to let me work with is the bones https://routerlogin.uno/ .

Have I missed something when I imported it, or am I missing a step in Blender? I've spent hours trying to google for an answer to no avail, it's really frustrating.

Thanks in advance!
etvansego
 
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Joined: Sat Jan 27, 2024 3:36 pm

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