Makehuman and Blender 2.8 problem

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Makehuman and Blender 2.8 problem

Postby hornblower » Mon Aug 05, 2019 7:36 pm

Hi.
I'm exporting my makehuman rig for mocap in Blender and when applying makewalk I get this error

Traceback (most recent call last):
File "C:\Users\myUser\AppData\Roaming\Blender Foundation\Blender\2.80\scripts\addons\Diffeomorphic-makewalk-477bc620c069\retarget.py", line 555, in execute
loadRetargetSimplify(context, self.properties.filepath)
File "C:\Users\myUser\AppData\Roaming\Blender Foundation\Blender\2.80\scripts\addons\Diffeomorphic-makewalk-477bc620c069\retarget.py", line 480, in loadRetargetSimplify
srcRig = load.readBvhFile(context, filepath, scn, False)
File "C:\Users\myUser\AppData\Roaming\Blender Foundation\Blender\2.80\scripts\addons\Diffeomorphic-makewalk-477bc620c069\load.py", line 172, in readBvhFile
context.scene.update()
AttributeError: 'Scene' object has no attribute 'update'

location: <unknown location>:-1

I tried different kind of rigs when importing into Blender but I never can make it work.... I downloaded all the plugins needed for Blender 2.80 linked in http://www.makehumancommunity.org/content/plugins.html but no luck ... any idea?

Thanks in advance
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Re: Makehuman and Blender 2.8 problem

Postby loki1950 » Mon Aug 05, 2019 8:13 pm

Makewalk has not been updated to work with 2.8 period so your error is not surprising we will be working on it for sure but mhx2 got the resources first that no one completely understands the retarget code is just an other complication.

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Re: Makehuman and Blender 2.8 problem

Postby hornblower » Mon Aug 05, 2019 8:16 pm

Thanks, loki... at least I know I must stop trying :)
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Re: Makehuman and Blender 2.8 problem

Postby Aranuvir » Mon Aug 05, 2019 8:23 pm

[...]any idea?

Replace context.scene.update() by context.view_layer.update(). Don't forget to purge the pyc files. Unfortunately it seems to have some further glitches...
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Re: Makehuman and Blender 2.8 problem

Postby ecke101 » Tue Aug 06, 2019 11:14 am

Aranuvir wrote:
[...]any idea?

Replace context.scene.update() by context.view_layer.update(). Don't forget to purge the pyc files. Unfortunately it seems to have some further glitches...

When I ported the old maketarget to work with 2.80 there were loads and loads of changes. Here's a good list:
https://blenderartists.org/t/2-80-cheat ... ns/1148974
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Re: Makehuman and Blender 2.8 problem

Postby Aranuvir » Tue Aug 06, 2019 5:50 pm

Hi ecke101,

thanks for your tips. We are aware of those changes. Current issues I found, were (probably) not related to API changes. Doing a quick retarget test, the model had crossed legs...
If you want to help fixing bugs, checkout the Bitbucket repo and make pull requests: https://bitbucket.org/Aranuvir/makewalk/src/default/
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