I have two "connected" questions:
1)
does the human model consist of joints (which joints does it have?) and can the joint model be "visualized" as a "stick figure"?
If yes which joints does it have and are there "actors" to move the final model afterwards and are all things such as skin, cloth etc. "dependent" from the joint movement?
2)
as far as I have seen the "makehuman" process is an interatcive mouse configuration of a humanlike model.
However can a model be configured or created by a script and/or configfile? And more important can I input "body measurements" instead of "mouse slider positions"?
e.g. I have measurement tables of certain "body measurements" such as "height, leg length, arm length, waist, foot size, .......".
Especially when I want to generate masses of "different" humans in "batch mode".