1. Radial
In the Macro details there's a box called "Radial" I don't know what it does, but it looks like it has no function at all.
2. Anaglyph
Turning it on make part of the background black. It may be a desired effect but it looks strange.
3. MakeHair
Maybe I'm doing it wrong, but whatever setting I set the hair goes straight down, no collisions at all. Clicking delete hair does nothing, but clicking "avoid collision" makes it disappear.
4. Posing
The reset option in Posing->Pose has no effect. When going to a different tab while some part is highlighted, the green highlight stays forever.
Skeleton - you can only move the camera when the cursor is over a bone.
5.Texture
the texture select screen load very long, but the real problem is that you can't scroll! About for rows of AO maps are visible on my screen and a file named "color_temperature.png" that looks like a prerendered font chart (but when I open the file from the disc it's a 1px colour gradient).
6. Export
The collada file generated by MH still has some very strange bones structure (as I wrote in a bug report), to be more precise - a file from a previous version had:
- Code: Select all
<IDREF_array count="90" id="Human-skin-joints-array">
Root RootInv Hips HipsInv Hip_L UpLeg_L LoLeg_L Foot_L Toe_L Hip_R UpLeg_R LoLeg_R Foot_R Toe_R Spine1 Spine2 Spine3 Spine3Inv Neck Head HeadInv Jaw JawInv TongueBase TongueMid TongueTip Eye_R Eye_L UpLid_R LoLid_R UpLid_L LoLid_L Clavicle_L UpArm_L LoArm_L Hand_L Hand_LInv Wrist-1_L Wrist-1_LInv Palm-2_L Finger-2-1_L Finger-2-2_L Finger-2-3_L Palm-3_L Finger-3-1_L Finger-3-2_L Finger-3-3_L Wrist-2_L Wrist-2_LInv Palm-4_L Finger-4-1_L Finger-4-2_L Finger-4-3_L Palm-5_L Finger-5-1_L Finger-5-2_L Finger-5-3_L Palm-1_L Finger-1-1_L Finger-1-2_L Finger-1-3_L Clavicle_R UpArm_R LoArm_R Hand_R Hand_RInv Wrist-1_R Wrist-1_RInv Palm-2_R Finger-2-1_R Finger-2-2_R Finger-2-3_R Palm-3_R Finger-3-1_R Finger-3-2_R Finger-3-3_R Wrist-2_R Wrist-2_RInv Palm-4_R Finger-4-1_R Finger-4-2_R Finger-4-3_R Palm-5_R Finger-5-1_R Finger-5-2_R Finger-5-3_R Palm-1_R Finger-1-1_R Finger-1-2_R Finger-1-3_R
</IDREF_array>
The current one has:
- Code: Select all
<IDREF_array count="82" id="Human-skin-joints-array">
MasterFloor Root Hips UpLeg_L LoLeg_L Foot_L Toe_L UpLeg_R LoLeg_R Foot_R Toe_R Spine1 Spine2 Spine3 Neck Head Jaw TongueBase TongueMid TongueTip Eye_R Eye_L UpLid_R LoLid_R UpLid_L LoLid_L Clavicle_L UpArm_L LoArm_L Hand_L Wrist-1_L Palm-2_L Finger-2-1_L Finger-2-2_L Finger-2-3_L Palm-3_L Finger-3-1_L Finger-3-2_L Finger-3-3_L Wrist-2_L Palm-4_L Finger-4-1_L Finger-4-2_L Finger-4-3_L Palm-5_L Finger-5-1_L Finger-5-2_L Finger-5-3_L Palm-1_L Finger-1-1_L Finger-1-2_L Finger-1-3_L Clavicle_R UpArm_R LoArm_R Hand_R Wrist-1_R Palm-2_R Finger-2-1_R Finger-2-2_R Finger-2-3_R Palm-3_R Finger-3-1_R Finger-3-2_R Finger-3-3_R Wrist-2_R Palm-4_R Finger-4-1_R Finger-4-2_R Finger-4-3_R Palm-5_R Finger-5-1_R Finger-5-2_R Finger-5-3_R Palm-1_R Finger-1-1_R Finger-1-2_R Finger-1-3_R Wrist_L Wrist_R Ankle_L Ankle_R
</IDREF_array>
the new one has "Wrist_L Wrist_R Ankle_L Ankle_R" at the end and that is wrong in my opinion.
And there's still a strange texture path (E:\Program Files\Makehuman6\data\textures/texture.tif - I've made a bug report about this one as well).