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exporting skeleton .mhskel from blender : error

PostPosted: Tue Dec 18, 2018 8:10 am
by make3
i installed the 2 modules :

https://github.com/makehumancommunity/makehuman-utils

weighting and io_mhrigging_mhskel ; but i have an error message

"Wrong MH mesh : see details in console" but i see see nothing in the python console

Re: exporting skeleton .mhskel from blender : error

PostPosted: Tue Dec 18, 2018 8:23 am
by joepal
I'm not the one who made that tool, and I was never able to get it working in a satisfactory way. It leaves a lot to be wished for in terms of usability.

I'm hoping someone else here has better insights on this.

Re: exporting skeleton .mhskel from blender : error

PostPosted: Wed Dec 19, 2018 10:40 pm
by make3
damn, this is annoying.

Re: exporting skeleton .mhskel from blender : error

PostPosted: Thu Dec 20, 2018 2:09 am
by loki1950
A look at makewalk's source code should be useful especially the scale and re-target sections.

Enjoy the Choice :)

Re: exporting skeleton .mhskel from blender : error

PostPosted: Fri Dec 21, 2018 7:50 pm
by RobBaer
make3 wrote:i installed the 2 modules :

https://github.com/makehumancommunity/makehuman-utils

weighting and io_mhrigging_mhskel ; but i have an error message

"Wrong MH mesh : see details in console" but i see see nothing in the python console

Like others, I know next to nothing about these utilities, but it might be helpful to point out that as the current skeleton system was being developed multiple approaches were tried. Internally, MH only uses a single rig - the default skeleton. All posing and movement within MH use this. The other skeletons are indirectly approximated to this skeleton.

Much of this development was done on a separate bitbucket site and then merged back in. I think the site is: https://bitbucket.org/MakeHuman/makehum ... ommits/all if that code history is helpful.

Re: exporting skeleton .mhskel from blender : error

PostPosted: Mon Dec 24, 2018 11:40 am
by make3
Thx,

But i think that unfortunately it will be more easy for me to add bones and weights in a python script in Blender.

Re: exporting skeleton .mhskel from blender : error

PostPosted: Mon Feb 25, 2019 9:22 am
by make3
up to today, its possible to export/create a new rig in a .mhskel ? This is very important coz i want to create a MakeMuscle and a MakeRagdoll

Re: exporting skeleton .mhskel from blender : error

PostPosted: Sun Jan 05, 2020 12:23 pm
by Jamie20
I have notices the same problem. I solved it by by parenting the base mesh to object. You can do this by selecting the base mesh in object mode, then click Object -> Parent.
Select Object and Set Parent To Object. After that you can export the skeleton rig.
Cheers
Jamie