wolgade wrote:Just to make sure that this fact doesn't get lost: Blindsaypatten already did the weight painting and managed to generate a corrected file that works. Unfortunately it can't be uploaded to the forum. Let's provide some help to get the fix tested.
Obviously there where some glitches: My proposal does not produce an output that needs to be tweaked by hand (in regard of the weight map). A quick round trip of importing and exporting the default rig showed no differences in the weight maps (except some negligible metadata like the version string)
And I am not sure if weight painting should be done on an exported base mesh, which already has 8 modifiers, shape keys or whatever applied (chances a great I will lose the discussion here). Furthermore, it is hard to tell from reading the post if the helpers where painted, too. Usually, the helpers are not imported with the mesh, when not explicitly selected. A quick test showed me a difference of 1MB of file size with and without the helpers....
My initial comment was just intended to be a proposal. Feel free to follow it, or ignore it.