Hello everyone,
I've got this issue with either Blender or MakeHuman and I hope there's a solution to it. First of all let me say that I use Blender 2.78b and MakeHuman 1.1.0
So I made a character in MakeHuman that I intend to use for animation and model clothes for. But I noticed that when exported to Blender the character's appearance changes quite significantly. And that's a big no-no for me. I have a clear vision of how these people have to look and it bothers me when they don't look like they did in MakeHuman when ported to Blender. And yes, this doesn't happen to just one model. Here are two examples:
I think their heads just get thinner or something. I can't continue with my project unless this problem is resolved.
Any tips on how to fix that would be really helpful.
P.S. I notice the skin texture is also a bit off. It comes off a lot more bright or pale in Blender than it was in MakeHuman, but that's not such a big deal, I can fix that with nodes and lighting.