Hi all,
Is there somewhere any tuto or explanation about the use of Aqsis via Mosaic in Blender to render a MHX import with ?
I tried scatteringtexture.slx (gave a full white body) and bakelightmap.slx (gave a full black body)...
Parameter question of these shaders ? Or texture question ? Is there what to do with the textures in Mosaic ?
Greatings,
Sergio