Again: Moving the character and diamonds

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Again: Moving the character and diamonds

Postby mcc » Fri Feb 04, 2011 5:27 pm

Hi,

With the svn code of this evening (18:20, 2011-02-04) the moving of the character in a whole
works again (GOOD!) but leaves the "diamonds" behind, which cannot be moved at all.

"Diamonds" are shown even if disabled in the blender importer.

The imported was updated in the blender addon directory after installing makehuman.

Best regards,
mcc
mcc
 
Posts: 96
Joined: Sat Apr 19, 2008 2:34 am

Re: Again: Moving the character and diamonds

Postby mcc » Sat Feb 05, 2011 1:23 am

Hi,

makehuman svn snapshot of 5.2.2011,02:19 :

There is another problem introduced: When moving the armature as an objekt,
the armature and the mesh gets out of sync -- or in other words:
The mesh does not follow the armature the same amount.

The importer was in the Blender addon directory was updated after makehuman
was installed and before blender was started. The corresponding *.pyc
was removed in beforehand.

Platform is a recent Linux system.

Best regards,
mcc
mcc
 
Posts: 96
Joined: Sat Apr 19, 2008 2:34 am

Re: Again: Moving the character and diamonds

Postby ThomasL » Sat Feb 05, 2011 9:16 am

The diamonds are gone again. I saw them too, but don't remember why they were there.

The double transformation is Blender bug 25814, http://projects.blender.org/tracker/?func=detail&atid=498&aid=25814&group_id=9
ThomasL
 
Posts: 1139
Joined: Tue Sep 15, 2009 2:46 am


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