Up until now I have been using the CMU hybrid rig for rendering animations with blender but I wanted to make changes to the mouth and I noticed that the mouth is not present at all in the CMU hybrid rig.. A rig that does contain the mouth however, is the "Motionbuilder full rig", and it appears as the CMU hybrid rig has just a subset of these joints.
Unfortunately I have a ton of BVH body movement files already mapped to the CMU hybrid rig, so I figured the easiest thing to do is create another rig like CMU Hybrid but with a full head.
So I would like to make a new rig let's say "CMU hybrid with MotionBuilder Head"
After downloading the .mhskel files and examining them ( CMU : http://www.makehumancommunity.org/sites ... rid.mhskel , Motion Builder full : http://www.makehumancommunity.org/sites ... rig.mhskel ) I do not understand what the indexes in the file format are about. Does anyone have a clue how I should go about creating this new Rig ?


Ideally it would be a matter of cutting the joint hierarchy at some point and pasting the other in
I searched in the forum for answers and the most relevant post was this : viewtopic.php?f=14&t=14983&hilit=mhskel#p41766
that mentioned some utilities, ( https://bitbucket.org/MakeHuman/makehum ... c/default/ ) that however have no documentation..

Thank you in advance!