Project for a game based in Battle for Wesnoth

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Project for a game based in Battle for Wesnoth

Postby JALdMIC » Fri Jul 07, 2023 1:20 pm

I don't speak English.
I know a few days ago about the wesnoth 20 anniversary and i like to do something nice so i will be creating some furry models based in the units of the loyalist faction and publishing their assets in makehuman(the cloth section and a zip or rar file whit the model already prepared in the custom content section),i even want to create a little spin of game with the Minetest Engine(instead of turns little battles in real time) but this probably be hard or even don't done so i will made some priority's based in the most probable.
1-Create Models based in the loyalist units - Easy Commplete
2-Create animations for the models - Probably(The file is in the Cuson content section of Makehuman Assets)
Swodman-Complete
3-Create a demo game whit Minetest with a little map and gameplay. - Hard
4-Add the demo game a little history.-Probably don't made.

Some assets are in makehuman/Algunos assets estan en makehuman.
http://www.makehumancommunity.org/asset ... id=jaldmic

Demo
I made a very early demo and upload this to Minetest Content DB
He hecho una demo muy temprana y la he subido a Minetest Content DB

The files are in Makehuman Makehuman-Assets_Custom Content.
Archer/Arquero
https://files.mastodon.social/media_attachments/files/110/672/499/946/263/385/original/492b67737cd1f592.mp4
new version
https://files.mastodon.social/media_attachments/files/110/785/900/590/147/452/original/86e55886701239a3.mp4
Image
Peasant/Campesino
https://files.mastodon.social/media_attachments/files/110/747/233/852/294/507/original/03d9a9010751c8e4.mp4
Image
Woodsman
https://files.mastodon.social/media_attachments/files/110/774/489/730/361/124/original/34d69f014bd3aee1.mp4
Image
Spearman/Lanzero
https://files.mastodon.social/media_attachments/files/110/785/794/604/777/241/original/99fe2ac469341917.mp4
Image
Longbowman/Arquero de arco largo
https://files.mastodon.social/media_attachments/files/110/791/367/224/834/335/original/9cd74fb1f1fedddf.mp4
Image
Swordman/Espadachin
https://files.mastodon.social/media_attachments/files/110/803/053/228/285/447/original/21e2c62333efdbb0.mp4
Image
Mage/Mago
https://files.mastodon.social/media_attachments/files/110/803/105/391/702/438/original/4b4d4c644b994f68.mp4
Image

2-Animations
Swordman-Complete(For a little lore and more detailed description see in the wesnoth forum in the Game Devolpment section,the wesnoth 20 anniversary project topic)
https://files.mastodon.social/media_attachments/files/110/922/248/582/043/588/original/d1904d61398bc158.mp4
https://files.mastodon.social/media_attachments/files/110/922/254/155/763/992/original/eef50cf2898cd956.mp4
Image
2.1Previews in Minetest
I will post some previews for optain feedback.
Mage
A preview of the mage,i post this because i need feedback for know is the base animations are good,also if someone know a page about the combat wit spear and shield can tell me because the animations of the spearman don't feel god for me.
https://files.mastodon.social/media_attachments/files/111/006/890/526/702/410/original/642c3092001f28c8.mp4
Image
Spearman
https://files.mastodon.social/media_attachments/files/111/024/126/849/372/505/original/d176f3c48ba1da45.mp4
Image
Videos
https://peertube.linuxrocks.online/w/4DhrnFM3aEsxiQfEoCLNJM
A little video for show the 4 of characters(mage,spearman,swordman,longbowman) who i made based in the game Battle for Wesnoth,for now is only for show the basic combat animations fo then because i
still need to made the exploration and damage animations,i like some advice in ow to upgrade the actual s,a thing,i don't animate the hands and the lower parts of the clothes at purpose because i want to
made it before when i am sure who the animations are good,and i decide to not put the firs archer for gain time ,and the peasant and the hunter also because in the game are more like emergency units
(The battle for wesnoth),because of this i don't believe who theirs function like combat units in the spin off who i am making, it will try to put the mod with the units in the custom section of
Makehuman because i believe is still more to do after put this in Minetest Content DB.
https://peertube.linuxrocks.online/w/hdxvnpijJPs9tByq4o4piR
Image
Video showing the prototype of the archers npc.
Video mostrando el prototipo del npc del arquero.
Last edited by JALdMIC on Mon Dec 04, 2023 2:18 pm, edited 24 times in total.
JALdMIC
 
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Re: Project for a game based in Battle for Wesnoth

Postby tomcat » Mon Jul 10, 2023 10:50 am

JALdMIC wrote:I am working on a project based in the game Battle for Wesnoth,i will use the Minetest game engine and upload the content to makehuman.
Estoy trabajando en un projecto basado en el juego La Batalla por Wesnoth,usare el Minetest game engine y subire el contenido creado a makehuman.

Hmm… that's an interesting idea… Instead of D&D rules, the BfW world could probably be used for the games. They seem to have a better copyright policy, don't they?

The model is very decent. Will be curious to see the animation.
I don't speak English

Check out DeepL — it translates better than Google.
Presta atención a DeepL: traduce mejor que Google.
Foreigners' reactions to Russian "Bird's Milk" candies
— Are your birds being milked?
— In Russia everyone is milked. Here even the zucchini is used to make caviar.
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Re: Project for a game based in Battle for Wesnoth

Postby JALdMIC » Sat Jul 22, 2023 12:13 pm

tomcat wrote:
JALdMIC wrote:I am working on a project based in the game Battle for Wesnoth,i will use the Minetest game engine and upload the content to makehuman.
Estoy trabajando en un projecto basado en el juego La Batalla por Wesnoth,usare el Minetest game engine y subire el contenido creado a makehuman.

Hmm… that's an interesting idea… Instead of D&D rules, the BfW world could probably be used for the games. They seem to have a better copyright policy, don't they?

The model is very decent. Will be curious to see the animation.
I don't speak English

Check out DeepL — it translates better than Google.
Presta atención a DeepL: traduce mejor que Google.

I don't speak English
Abouth the world for now the idea is just create a little map when the models and the animations are ready.
About the animations i an having difficulty finding good references for animate the models.
JALdMIC
 
Posts: 22
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Re: Project for a game based in Battle for Wesnoth

Postby tomcat » Sat Jul 22, 2023 7:27 pm

JALdMIC wrote:About the animations i an having difficulty finding good references for animate the models.

  1. MPFB 2.0 alpha 3 now supports Mixamo.
  2. I'm using CMU. It works with Retarget BVH, but only in an older version of Blender (2.93).
  3. There is a good set of Bandai-Namco-Research-Motiondataset animations. But to combine it with MakeHuman I could not.
Foreigners' reactions to Russian "Bird's Milk" candies
— Are your birds being milked?
— In Russia everyone is milked. Here even the zucchini is used to make caviar.
User avatar
tomcat
 
Posts: 345
Joined: Sun Sep 27, 2015 7:53 pm
Location: Moscow (Orcish Stan), The Aggressive Evil Empire

Re: Project for a game based in Battle for Wesnoth

Postby JALdMIC » Mon Sep 04, 2023 12:47 pm

I will start to post video previews of the animations of the characters in Minetest because i need feedback for know is the base animations are good,also if someone know a page about the combat wit spear and shield can tell me because the animations of the spearman don't feel god for me.
https://files.mastodon.social/media_attachments/files/111/006/890/526/702/410/original/642c3092001f28c8.mp4
JALdMIC
 
Posts: 22
Joined: Mon Oct 04, 2021 2:44 am

Re: Project for a game based in Battle for Wesnoth

Postby JALdMIC » Thu Oct 12, 2023 1:15 pm

I don't speak English
I made a very early demo and upload this to Minetest Content DB
He hecho una demo muy temprana y la he subido a Minetest Content DB
JALdMIC
 
Posts: 22
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Re: Project for a game based in Battle for Wesnoth

Postby sabnsy » Tue Dec 26, 2023 1:48 am

JALdMIC wrote:I don't speak English
I made a very early demo and upload this to Minetest Content DB
He hecho una demo muy temprana y la he subido a Minetest Content DB

Can you share that demo?
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Re: Project for a game based in Battle for Wesnoth

Postby sabnsy » Tue Dec 26, 2023 1:50 am

JALdMIC wrote:I don't speak English
I made a very early demo and upload this to Minetest Content DBgeometry dash subzero

He hecho una demo muy temprana y la he subido a Minetest Content DB

Can you share that demo?
sabnsy
 
Posts: 2
Joined: Tue Dec 26, 2023 1:47 am


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