How to make a parent bone rotate around its end

Discussions about MakeHuman, Blender and MPFB. It is ok to ask for general Blender support here, even if it isn't directly related to MakeHuman

Re: How to make a parent bone rotate around its end

Postby joepal » Fri Mar 01, 2024 6:26 am

Sounds as if you lost a parent-child relation between bones here somewhere.

The rigs behave a bit different here. Maybe you can provide screenshots of how it behaves in pose mode, as well as of the bone relations panel.
Joel Palmius (LinkedIn)
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