Hello,
I just found MargaretToigo's hairstyles based on particles. She suggests that I can import a human into blender and use her hairstyles.
But how do you do this?
I am a recent arrival to Blender and I can more or less muddle through most processes. However, I do not know how to pick a separate hairstyle like these and put it in another character. I can do hair alright; but how do you get one character's hair into another given that the hair must be bound to the skull mesh of the characters? How do you tell a mesh that a bunch of hair from elsewhere is its own?
Anyone knows how? This would solve a very tricky problem for the management of my asets.
Best,
Joan