Typically girls pick up fluff, when they are electrostatically charged and it took me some time to model this ...
No, it is a UV Map problem. The red tie is to near to seam. The babydoll was the second piece of cloth I made one year ago and I didn't understand the UV editor of blender in those times. So I didn't change the location of the red tie and painted over it when I made the texture in GIMP ...
I fixed that 3 minutes ago in my own version.
But I will try to put the tie on a scalable rigid vertex-group like Joel Palmius said. The bigger problem is that the inner faces of the tie interfere with the outside when you enlarge the breasts. To remodel that in blender after importing is always not very simple ... Then I will upload it again without electrostatic fluff.
